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MAIN FEATURES
  • Auto Material: automatically creates new materials when adding or selecting textures from the list.
  • Auto Unwrap: automatically unwrap and rotate the texture according to the longest length of the polygon.
  • Manage Texture: manage textures by category, quick previews and load them into the current scene.
  • Replace Material: quickly replace a material in the current scene.
  • Quick Edit UV: 1-click Rotate UV, Flip UV, Offset UV, Scale UV.
  • Real-world Scale: 1-click scale texture with real-world size.
FEATURES DEMO

  • Auto make new simple material when select texture. Support drag and drop.

  • Auto add aligned UVW to selected object. Works great with simple geometry.

  • Offset, Flip and Rotate UV of selected object. Reset with the right-click.

  • Quickly check texture scale and direction in object.

  • Free 1000+ 4K texture from real manufacturer.
REQUIREMENTS
  • 3ds Max 2016 and higher 3ds Max 2018 and higher is recommended.
  • An internet connection if you want to activate the License Key.
HOW TO INSTALL
  • If the file you downloaded is in ZIP format, extract it to get MZP installer file.
  • Drag and drop installer file into viewport, click Install button (no need to remove previous versions).
  • You can find script button in Customize User Interface > Toolbar > D95 DESIGN.
HOW TO UNINSTALL
  • Please Deactivate the script on your computer if you want to use it on another machine.
  • Drag and drop installer file MZP into viewport, click Uninstall button.
  • You can choose to delete or keep the script’s settings for later.
PRODUCT LICENSE KEY
  • After purchasing, you will receive an email contain a license key for activation. Each license key can be activated on 2 computers.
  • By purchasing the license key, you get full support for this script and free access to all future updates for this version.
  • The upgrade is a one-time payment, and all license keys are permanent.
ACTIVE LICENSE
  • The Activation dialog should appear on first start up.
  • Enter the correct information you received in the email, and click Active.
DEACTIVE LICENSE
  • If you want to switch to another computer, deactivate it on the current computer: About > Deactive License.
  • In any case, you can contact me for remote deactivation or other help related to activation.

Note that Windows and some antiviruses can generate fake random MAC addresses everytime you start computer, causing the script to misunderstand that you are active on 2 different machines. In that case, please disable feature if possible.

1.81 | 23/08/2023

 FIX 

  • Fixed a bug that prevented the script from starting up after a period of use.
  • Fixed an issue that caused the script to generate an error message when Deactive License.
  • Fixed a small bug in Auto Unwrap that caused it to hang when relaxing UV.
  • Fixed other minor license issues.
1.78 | 07/08/2023

 FIX 

  • Fixed some issues related to license key activation.
1.74 | 07/07/2023

 NEW 

  • Added custom Iterations for Unwrap Pro in System Settings.

 IMPROVE 

  • From now on script will auto add Unwrap Pro if it is available in your 3ds Max.
  • Auto turn off Snap Angle to fix strange rotate UV issue when using Auto Unwrap.
  • Hold Alt when press Rotate UV button to quick rotate uv with last entered value.
  • Hold Alt when press Auto Unwrap button to re-align UV island.
  • Save & load last angle value when using Rotate UV.
  • Update the license system to the latest version.
1.68 | 06/05/2023

 NEW 

  • From now on you can set UVW by Object gizmo postion by holding Shift or Ctrl button.

 IMPROVE 

  • Redesigned the main interface to make it more compact.
  • UVW by Object will no longer apply reset Xform to object.
  • Custom rotate value of Rotate UV by click on it. Ctrl + Click to rotate 45 degree. Shift + Click to rotate 90 degree.
  • Added ability to undo after apply, remove, replace material and process object UV.

 CHANGE 

  • For privacy purposes, from now on the script will no longer ask for an email when activated, your email information will also not be saved on the computer.

 FIX 

  • Fixed an issue where the script displayed a “]” message when entering a key in the script.
  • Fixed an issue where the license checker conflicted with other software.
  • Fixed some icons and tooltips.
1.60 | 06/05/2023

 FIX 

  • Fixed a license issue that caused scripts to be activated only on 1 instance of 3dsMax on the same machine.
1.59 | 04/05/2023

 NEW 

  • Added “Auto Detach by Material” function.
  • Added “Remove Material of Selection” function.
  • Added “Real-world resize texture” function: scale selected object texture by real-world size.
  • Added “Auto Unwrap” function: just like UVW by Polygon but much faster. Still in development.
  • Added “Debug On” checkbox in script system setting.
  • New Offset UV method for object that has Unwrap UVW or Auto UVW Unwrap modifier. Slower but better result.

 IMPROVE 

  • Improved UV by Polygon performance – increase the limit from 500 to 2000 before warning.
  • Improved icons design and fixed some icon bug when open in high-res monitor.
  • Improved interface for Query Number dialog.

 CHANGE 

  • Renamed modifier created by script to “Auto UVW Map”, “Auto UVW Xform”, and “Auto UVW Unwrap”.
  • Changed “Lock 3dsMax UI when using UV function” checkbox to “Safe Mode” checkbox.

 FIX 

  • Fixed a bug that make Scale UV don’t work with single object.
  • Fixed some tooltips.
1.48 | 27/04/2023

 NEW 

  • Added function to force show textures in viewport for newly created materials.
  • Added Pick Material to Apply button: pick a material to apply to selected objects. Hold shift to apply UVW related modifiers as well.
  • Added Pick Material to Select: pick a material to select objects that are assigned that picked material.
  • Added “Add current material to Material Editor” button.
  • Added “Scale UV” button: click to enter scale value. Shift + Click to make texture smaller, Ctrl + Click to make texture bigger. Right-click to reset scale value.

 IMPROVE 

  • Improved performance of Offset, Rotate and Flip UV features.
  • Improved UV by Object: significantly more accurate and auto add Reset Xform to object.
  • Improved the design of the button icons.

 FIX 

  • Fixed a bug that make UV by Object function still make UI freeze when start process.
  • Fixed tooltip content when not using “Lock 3dsMax UI when using UV function” settings.
1.43 | 18/04/2023

 IMPROVE 

  • From now on 3dsMax user interface will not be locked when using Auto UV function. You can re-enabled this option in Script System Setting if needed. Note that locking the 3dsMax user interface when using Auto UV function (especially UV by Polygon) will provide some performance benefits and prevent users from making mistakes.
  • From now on you can use ESC to force abort when use Auto UV function.
  • Improved some tooltips and icons.

 FIX 

  • Fixed a bug that make Checker Material fail to restore original materials.
1.39 | 07/04/2023

 NEW 

  • Added button to open Auto Material free texture collection (link online).
  • Added Texture Import and Texture Remove button.

 IMPROVE 

  • Improved user interface layout and change some button icon.
  • Show warning message when selecting too many polygons when using Auto UV.
  • From now on, Open Custom Texture will use current database collection as start path.

 FIX 

  • Fixed a bug that make script settings being reset when update script.
  • Fixed some text & tooltips.
1.32 | 05/04/2023

 NEW 

  • Added Stone category in Sample Database texture.

 IMPROVE 

  • From now on, Material Replace can be used when selecting multiple objects.

 CHANGE 

  • From now on, Auto Wood will be renamed into Auto Material.

 FIX 

  • Fixed some performance bug in UV by Polygon.
  • Fixed some tooltips and text.
1.26 | 04/04/2023

 NEW 

  • Added Sample Material when install.
  • Added UVW Width option in Script System Settings.
  • Added Reset Script System Setting function.

 IMPROVE 

  • Improved Checker Material pattern.
  • From now on you can select custom texture when click on texture thumbnail.
1.24 | 01/04/2023

 NEW 

  • Added Retore Orginal Material function for Checker Material.
  • Added Auto-Detect option in material selection. Support Vray & Corona.
  • New method for update database: custom your database location.
  • Added Round Edge & Hard Edge option for new material.
  • Added load and open custom texture function.
  • Added tooltips & guide for button.
  • Official release for public users.

 IMPROVE 

  • Improved UV fucntion: right-click, shift+click, ctrl+click.
1.18 | 25/03/2023

 NEW 

  • Added UV by Object function.
  • Added Checker Material function.
1.15 | 17/03/2023

 NEW 

  • Added Brand, Collection and Code dropdown list.
  • Added Panel Width option in Script System Settings.
1.10 | 12/03/2023

 NEW 

  • Added Previous Texture & Next Texture button.
  • Added Thumbnail Auto Generator function.
  • Added Script System Settings.
1.04 | 10/03/2023

 NEW 

  • Added UV function: offset, flip, rotate.
1.00 | 05/03/2023

 NEW 

  • Finalize key features and release beta version.
AVAILABLE IN NEXT UPDATE
CONSIDERING OR DEVELOPING
  • UV by Object option to using only 1 direction.

Please note that some of the features above are tentative ideas only.

They are under development but may not be included in the next release, or maybe even never come out.

Ideas are developed from user feedback and comments, so if you’d like a feature, feel free to contact me.

I look forward to hearing from you guys.