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Basic Usage

User Interface

The default interface of the script consists of 3 main parts: top button (menu), file list, and bottom button (action) with progress bar. When you click the + button (Show Extra Merge Settings), 3 expandable rollouts will appear. Click  button to hide it again.

Script User Interface.

The image above shows the script interface in 3 states: default, when show merge settings, and when in dockable mode. Note that when Smart Merge is in dockable mode, merge settings will always be visible and you cannot collapse them. You can adjust the order of rollouts in the current session. However, it will automatically reset on the next start up.

Top Button includes 8 buttons as shown below.

Top Menu button.
  1. List Mode: click on this button to switch list mode. The script has 2 list mode: Processing List (PRO) and History List (HIS). Processing List will display a list of files imported into the script and waiting to be merged. History List displays the list of files that have been merged into the script. You can switch between these two modes with the List Mode button. The Merge and Remove buttons can be used with both types of lists.
  2. Auto Merge Mode: automatically merge when adding files to the script via drag and drop or +Files button.
  3. Clean Temporary Data: clean all extracted files in current temporary folder. Note that you may lose textures and assets that came with the model if you haven’t collected them yet. Use the Remove button instead if you just want to clean the list. When using this feature, a warning will appear, click Yes if you want to continue.
  4. Check For Update: check the latest version of the script.
  5. About Smart Merge: show information about the current script version. You can also Activate or Deactivate script license here.
  6. Script System Settings: open the script’s System Settings dialog.
  7. Show Merge Settings: show extra merge settings: General Settings, Model Optimize, and Post Process.
  8. Dock Script Dialog: switch to dockable mode and vice versa.

Unlike the previous version, Smart Merge 2 will use the same list file for both Processing List and History List. As mentioned above, you can switch back and forth by clicking the List Mode button:

  • You can double click on the file name to merge it into current scene, work with both processing list and history list.
  • You can use Ctrl or Shift button to select multiple files at once to merge or delete.
  • Right-click to display the extra menu.

Bottom Button includes 3 buttons as shown below.

Bottom Button.
  1. + File: click to import new files into the script. In free version, you will only be able to select 1 file per import.
  2. Delete: remove the selected file from the list. Right click to delete all.
  3. Merge: remove the selected file into current scene. Right click to merge all (only available in full version).

Import Files

There are three ways to import files into scripts:

  • Use + File button.
  • Drag and drop file into list.
  • Using the Paste command to paste from clipboard (right-click menu).

Files imported into the script will be processed as follows:

  • If it is a compressed file (.rar, .zip, .7z): Smart Merge will deep extract everything and load the max file into the processing list. This is the best import option, so you should keep all your assets in the original compress format.
  • If it is a preview file (.png, .jpg, .bmp, .jpeg):  Smart Merge will find the compressed file with the same name as this image, and process that compressed file. At default settings, the image file must be in the same folder as the compress file. You can use Deep Search features if they are located in different folders.
  • If it’s a 3ds Max file (.max): Smart Merge will load this 3ds Max file directly into the process list, and collect all the textures contained in the folder containing this 3ds Max file if you enabled Auto Collect Textures.

Merge Files

There are three ways to merge files into current scene:

  • Use Merge button.
  • Double-click on file name in the list.
  • Right-click and select Merge.

The script will automatically find and relink all included textures after merge.

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