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Batch Render

Overview

Batch Render is the 5th group in the script. This group includes functions and settings related to image rendering, including Batch Render (5) and Batch Grab Viewport (6). Batch Render will use all the parameters you set in Frame Setup group, so it is extremely useful when working with multiple Cameras.

Batch Render group.

To start rendering or grab viewport, select some cameras, then click the Batch Render button (5) or the Batch Grab Viewport button (6). Hold shift while clicking these buttons so it automatically selects all cameras.

Output Folder

The script will display the render output folder in a read-only Edittext box (1). It is a path to a directory, not a path to a file. To change this path, click the Select Output Folder button (3). You can combine the Ctrl, Alt, Shift and right-click buttons to quickly change the path as follows:

  • Click: choose output folder.
  • Right Click: use default path.
  • Ctrl + Click: set default path.
  • Shift + Click: use current file path.
  • Alt + Click: use current project path.

To open the render output folder, click the Open Output Folder button (4). Similarly, like the Select Output Folder button (3) , you can also combine the Ctrl, Alt, Shift and right-click buttons to quickly open some special path as follows:

  • Click: open current output folder.
  • Ctrl + Click: open default output path.
  • Shift + Click: open current scene file location.
  • Alt + Click: open current project folder.

You can also enable Auto Open Output Folder (11) to automatically open the output folder in Window Explorer when batch render or batch grab viewport process is complete.

Output Type

By default, the script will output JPG format images. To change this format, click the Select Output Format button (2).

Choose render output image type.

A new dialog appears, select the image format you want (1), then click the Save button (2). Note that you don’t need to enter anything in File name or choose location. The script will only get information about the image format in this dialog.

Right-click Select Output Format button (2) to use default image format. Ctrl + click to set default image format.

Auto Shutdown

Enable Auto Shutdown (7) to shutdown computer after render finishes. There will be a dialog displaying the countdown time before shutting down. Right click to set delay time before shutdown. The default value is 300 seconds, equivalent to 5 minutes

Countdown before shutdown.

Note that it will use the force shutdown command, so you need to be careful to save all documents before using this feature. Click the Abort button in the countdown dialog to cancel the Auto Shutdown command.

Custom Output Name

By default, all rendered images will use the camera name as the image name. However, if you want to change this name, activate the Custom Output Name button. Right click on it, a new dialog will appear, enter the name you want and click OK.

Custom output name.

Create Sub-folder

This feature is used to automatically create a new sub-folder where you want to save the render file. It is useful in the following 2 cases:

  • When you want to save rendered images by date folder.
  • When you always want to save the rendered image in a folder with a fixed name when changing the path.

To use this feature, enable the Create Sub Folder button (9). Right click on it, a new dialog will appear, enter the name you want and click OK. In the first case, if you want to save rendered images by date folder, use %date% for the folder name.

Date folder.

You will see the path (1) change immediately after enable it.

Use Default Batch Render

Normally, when you press Batch Render (5), the script will immediately start rendering. However, if you want to tweak a few things, or simply create a render job in 3ds Max’s default Batch Render to switch to another computer, enable the Use Default Batch Render button (10). The script will create a batch render job for the cameras you choose. All views will be set up ready just like using a script.

Right-click this button to open 3ds Max Batch Render dialog.

Clear Viewport

You can enable the option Clear Viewport (12) to automatically hide all camera icons, light icons, and viewport statistics when using Batch Grab Vewport (6) function. It is very convenient to take snapshots of viewport images for quick review before actual rendering.

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